NYSED NCLB Ed Tech Web Page

 

ESEA Legislation - No Child Left Behind
Specific Legislation on Title II D - Ed Tech Program
USDOE Guide on Ed Tech Program
NYSED Guide on Ed Tech Program
Ed Technology Standards
NYS EETT Funds Allocations and Distributions
Resources for Ed Tech Program Planning and Development
Ed Tech Program News and News Letters
SED Ed Tech Programs including TLCF, E-Rate, PT3

Educational Technology Standards for Students
 ISTE's Technology Competencies by Grade Level
 A Crosswalk of ISTE's NETS with NYS Learning Standards by Category
Definition of Ed. Technology
 

  A Crosswalk between NYS Learning Standards/Performance Indicators and ISTE’s Standards and Competencies 
by Subject Area

NYS Learning Standards and Performance Indicators

ISTE's Technology Standards and Performance Indicators

ELA Standard 4

Intermediate-

·        Write social letters, cards, and electronic messages to friends, relatives, community acquaintance and other electronic network users.

·        Read and discuss social communications and electronic communications of other writers and use some of the techniques of these writers in their own writing.

 

  1. Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research. (3, 5)
  1. Design, develop, publish, and present products (e.g., Web pages, videotapes) using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom. (4, 5, 6) 
  2. Collaborate with peers, experts, and others using telecommunications and collaborative tools to investigate curriculum-related problems, issues, and information, and to develop solutions or products for audiences inside and outside the classroom. (4, 5)
  3. Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6)
  1. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

 

Social Studies Standard 3

Intermediate-

·        Use a number of research skills (e.g., computer databases,…)

·        Present geographic information in a variety of formats including…computer-generated models.

 

Social Studies Standard 4

Intermediate-

·        Identify and collect economic information from… computer databases,…

·        Present economic information by using media…

 

 

  1. Demonstrate knowledge of current changes in information technologies and the effect those changes have on the workplace and society. (2)
  2. Exhibit legal and ethical behaviors when using information and technology, and discuss consequences of misuse. (2) 
  3. Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research. (3, 5)
  4. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)

27.  Design, develop, publish, and present products (e.g., Web pages, videotapes) using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom. (4, 5, 6)

28.  Collaborate with peers, experts, and others using telecommunications and collaborative tools to investigate curriculum-related problems, issues, and information, and to develop solutions or products for audiences inside and outside the classroom. (4, 5)

29.  Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6)

30. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

 

MST Standard 1 Analysis, Inquiry and Design

Intermediate-

·        Locate and utilize a range of printed, electronic, and human information resources to obtain ideas.

 

MST Standard 2 Information Systems

Intermediate

·        use a range of equipment and software to integrate several forms of information

·        use spreadsheets and data-base software, electronic data bases and on-line services

·        obtain accurate and relevant information from a range of sources

·        collect data from probes to measure events and phenomena  use simple modeling programs to make predictions.

 

MST Standard 3 Math

Intermediate-

·        Explore and produce graphic representations of data using calculators/computers.

 

MST Standard 5 Technology

Intermediate-

·        assemble a complete computer system

·        use a computer system to acquire information from the Internet

·        use computer hardware and software to create prototypical designs and models

·        use a computer system to monitor and control external events and/or systems

 

  1. Apply strategies for identifying and solving routine hardware and software problems that occur during everyday use. (1)
  1. Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research. (3, 5)
  2. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)
  3. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)
  4. Design, develop, publish, and present products (e.g., Web pages, videotapes) using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom. (4, 5, 6)
  5. Collaborate with peers, experts, and others using telecommunications and collaborative tools to investigate curriculum-related problems, issues, and information, and to develop solutions or products for audiences inside and outside the classroom. (4, 5)
  6. Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6)
  1. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

 

 

Health, Phys. Ed. And FACS

Standard 3

Intermediate (Health)-

·        Analyze how media and technology influence the selection of health information, products and services

 

  1. Demonstrate knowledge of current changes in information technologies and the effect those changes have on the workplace and society. (2) 
  2. Exhibit legal and ethical behaviors when using information and technology, and discuss consequences of misuse. (2)
  1. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

 

The Arts Standard 2

Intermediate (Dance)-

·        Demonstrate knowledge of sources for understanding dance technologies: live, print, video, computer, etc.

 

Intermediate (Music)-

·        Use traditional or nontraditional sound sources, including electronic ones, in composing and performing simple pieces

·        Use current technology to create, produce and record/playback music

 

Intermediate (Visual Arts)-

·        Use the computer and electronic media as designing tools and to communicate visual ideas

 

  1. Apply strategies for identifying and solving routine hardware and software problems that occur during everyday use. (1)
  2. Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research. (3, 5)
  3. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)
  4. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)
  5. Design, develop, publish, and present products (e.g., Web pages, videotapes) using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom. (4, 5, 6)
  6. Collaborate with peers, experts, and others using telecommunications and collaborative tools to investigate curriculum-related problems, issues, and information, and to develop solutions or products for audiences inside and outside the classroom. (4, 5)
  7. Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6)
  1. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

CDOS Standard 2

Intermediate-

·        Use academic knowledge and skills in an occupational context, and demonstrate the application of these skills by using a variety of communication techniques (e.g., sign language, pictures, videos, reports and technology

 

CDOS Standard 3a

Intermediate-

·        Select and use appropriate technology to complete a task

·        Select and communicate information in an appropriate format (e.g., oral, written, graphic, pictorial, multimedia)

  1. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6)
  1. Design, develop, publish, and present products (e.g., Web pages, videotapes) using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom. (4, 5, 6)  
  2. Collaborate with peers, experts, and others using telecommunications and collaborative tools to investigate curriculum-related problems, issues, and information, and to develop solutions or products for audiences inside and outside the classroom. (4, 5)
  3. Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6)
  1. Research and evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems. (2, 5, 6)

 

 Note: Numbers 1-6 correspond to ISTE Educational Technology K- 12 Standards; numbers after the standard (21-30) are the NETS grade 8 student competencies that align with the NYS standard and performance indicators.  

 For Crosswalk between ISTE's Standards and NYS Learning Standards by NETS Category, click here.

Educational Technology Standards for Students
 ISTE's Technology Competencies by Grade Level
 A Crosswalk of ISTE's NETS with NYS Learning Standards by Category
Definition of Ed. Technology 

Ed Tech Program Home

  New York State Education Department
Office of Technology Policy
89 Washington Ave. 318 EB
Albany, NY 12234
(518) 474-6712
EMSCOTP@mail.nysed.gov