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Reality Store
Instructional/Environmental Modifications
The procedures used to accommodate the range of abilities in the classroom, including students with disabilities, limited English proficiency, or bilingual students:
Number Three graphic

This project reflects "best" classroom practice because it is a real-world simulation rooted in each child’s personal goals. The project may be simplified for elementary classrooms and expanded for high school classrooms. It is interdisciplinary in nature, and may be repeated at each educational level to track the progression of goals and skills for students individually.

A large room with several tables and a few chairs is needed to accommodate the payment stations and payment officers at some of the tables. Signs and decorated payment boxes (shoeboxes) make the room more inviting. A table of catalogs, poster ads, and flyers add to the excitement of the luxury table. Calculators should be available for students throughout the planning and execution of the activity.

The "help" table is available for students needing extra assistance. Budgets are planned and checks are written BEFORE students enter the Reality Store during class time and at home. Previous to the reality event, students requiring tutoring when writing checks and using math skills are provided with the needed support in school or by parents at home.

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